Hello!
I'm Hamza

Game Developer | Designer

Developing games and software has always been a huge passion for me. I’m curious and always open to more learning even outside my area of expertise, and I love being challenged to do difficult tasks. I consider myself socially comfortable to be around, and I especially love working in groups.

Work Experiences

July 2024 - Current

Game Producer

Vitarelium
Cologne, Germany
Jan 2023 - May 2023

Software Developer

Mindwalks
Cologne, Germany
Nov 2019 - Nov 2022

Game Developer

71 Games
Tunis, Tunisia

Education

2023 - 2026

Master of Arts Game Development & Research

Cologne Game Lab
Cologne, Germany
2016 - 2019

Master of Arts Game Development & Research

Higher Institute of Arts and Multimedia
Manouba, Tunisia

Main Skills

Game Design

I’m skilled and passionate about game design, bringing creativity, technical knowledge, and a deep understanding of player experience to every aspect from mechanics and storytelling to visuals and systems

Unity

I’m skilled and passionate about working with Unity, using its powerful tools to design, develop, and optimize engaging gameplay and interactive experiences across multiple aspects, from coding and mechanics to visuals and performance.

Programming (c#)

I’m skilled and passionate about programming in C#, leveraging strong problem-solving abilities and clean coding practices to build efficient, scalable, and interactive systems that bring game design ideas to life.

Take A Look at My Recent Projects

This is a collection of my projects ranging from collaborative projects I worked on during my time as a full-time employee to personal projects that I’ve made in my spare time.

Software Developer

Made a VR experience on MetaQuest 2 with ESP32 microcontroller for exhibition. 

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Gameplay programmer

Participated in gameplay programming for 2 game modes in Mamos, a PC game made with Unity within Galactech Studio.

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Game Developer

multiple prototypes for mobile projects made within 71Games studio; I was mainly responsible for programming, gameplay and systems. 

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Game Developer

CyberHunt a PC game project made with Unity at 71Games participated mainly in gameplay programming and system design.

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VR Developer

Graduation project for my bachelor’s degree; I collaborated with 2 other teammates to make this project and I took part of programming, design, art, and animation. 

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Do You Have a Project And Want To Discuss?

Feel free to e-mail me a short description about your project and what you need help with, and we can adjust a time for a quick call. Also, I am open to collaboration if both interstes aligns. 

Connect with me on :

contact@hamzabrahmi.dev